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F29 Retaliator
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F29 Retaliator : ウィキペディア英語版
F29 Retaliator

''F29 Retaliator'' is a combat flight simulator video game developed by Digital Image Design and published by Ocean Software in 1989 for the PC, for the Amiga and Atari ST in 1990, and the FM Towns and NEC PC-9801 in 1992-1993. Its working title was just ''Retaliator''.
The game was developed during the end of the Cold War, based mostly on speculations on then-future aircraft that were expected to be in use by the year 2002, in particular based on the design of the Lockheed Martin F-22 and the Grumman X-29A.
==Gameplay==
The graphics were detailed by the standards of the period, featuring cities, bridges, roads, islands, mountains and moving vehicles. The plane's cockpit had three multi-function displays available to set up in a number of configurations. The fantastic "future" weapons to choose from include a fighter-carried Tomahawk cruise missile, rearward-firing AIM-9 Sidewinder air-to-air missiles and a gigantic cluster bomb.〔(PC Feature: F29 Retaliator - ComputerAndVideoGames.com )〕
The PC version allowed head-to head dogfighting using a null modem cable. This game is regarded as being severely bugged (for example, since the game allows the airplane to be controlled even after the pilot ejects, it is possible for players to hit themselves with their own plane).
The game includes four war scenarios (Arizona desert test and training sites, Pacific conflict, Middle East conflict and the World War III in Europe) each with several missions, with the total number of those adding up to 99. The last mission of the game can be any of three, and completion of each one leads to different game endings.
A "Special Mission" add-on was released with ''ZERO'' magazine in 1990, featuring a battle against the alien spacecraft from the then-upcoming space combat game ''EPIC''.〔''Zero'' 12 (October 1990)〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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